
“I remember telling people: ‘I don’t know how we’re going to top ,” admits design director Scott Phillips in an interview with GameReactor. The new variations on old game modes take what players loved about the original versions and, as has become tradition for the Saints Row series, makes them more ridiculous, more challenging, and most importantly, more fun. Ghenki makes a return, only instead of navigating his torturous mazes you now use telekinesis to catapult cars, tanks, and innocent civilians through specific targets. Mayhem, where players earn cash and experience for destroying as much of the surrounding area as possible, now puts you in the cockpit of UFOs, hover tanks and warrior mechs. The optional activities found in SR4 take the fan favorites of previous titles (though sadly Septic Avenger hasn’t appeared in the last two games) and cranks them up to 11. Whether it was using a septic truck to cover a city block in sewage in SR2 or participating in Professor Ghenki’s Ethical Reality Climax in The Third, the ridiculous activities and side missions have become expected for any entry in the franchise – and Saint’s Row IV doesn’t disappoint. Saints Row has always been synonymous with “insanity”.

Unfortunately, the nature of the game demands that certain aspects of the previous customization systems be removed (we can't say too much without spoiling anything, but know that it does make sense within the game), and so players are no longer able to customize their hideouts, cribs and safe houses - which is a shame, considering it would be great fun to put stripper poles all over The White House. While the weapons you can equip all have the same basic classifications (Heavy Pistol, Light SMG, etc) and upgradable stats, each weapon category comes with several different skins and variations for you to choose from (So far our favorites around the office have been Mal Reynolds’ sci-fi revolver and the Colonial Marine pulse rifle). Or maybe you’d prefer dual-wielding nail guns as you escape the cops – the choice is yours. Want to wreak havoc with Han Solo’s signature blaster? Go ahead. The customization features in Saints Row IV are no different, and introduce new options to truly let your imagination run wild. Frankenstein and create a hideous abomination with which to terrorize the citizens of Steelport. Players can craft perfect replicas of themselves, or go full-on Dr. A staple of the Saints Row franchise has always been its deeply customizable game worlds and character creation systems.
